GPU VERIFICATION INFRASTRUCTURE ARCHITECT Job in Santa Clara, California Us

GPU VERIFICATION INFRASTRUCTURE ARCHITECT #1427065

The NVIDIA Architecture group is looking for world class programmers to develop the core infrastructure for modeling, analysis, and debugging in the development of full system and discrete graphics and computing chips.
This C++ infrastructure enables our driver stack, applications, tests and studies to all run unchanged on all functional, diagnostic, and performance models, simulations, emulations and silicon for all of our graphics chips.

A key part of NVIDIAs strength is our proprietary internal tools for the visualization, analysis, and debug and verification of tests and applications on various functional and performance simulations of future chips. We are continuously pushing the envelope and needing the next generation of tools to enable the next generation of chips. These tools are used by hundreds of engineers worldwide.

In this role you will play a critical part in every stage of development of small and large scale computing and full-system chips. You will work closely with other project members and users to specify systems, create schedules, and manage ongoing feedback and enhancement releases. You will learn and greatly improve the daily workflows of the worlds top chip modelers and designers.

MINIMUM REQUIREMENTS:
- Expert level C/C++ programming capability required
- Significant prior experience with any of architectural modeling and simulation, driver development, or hardware design flow highly desired
- Strong scripting skills desired JavaScript and/or Perl preferred
- Graphics or Cuda knowledge a plus
- MS (preferred)
- Excellent communication skills
- Flexibility/adaptability for working in a dynamic environment with different frameworks and requirements

EOE
Interested in talking with us? Please apply directly at NVIDIA.COM