Game Designer, Senior-IEB-Microsoft Studios-KALE (779663) Job in Redmond, Washington US
Game Designer, Senior-IEB-Microsoft Studios-KALE (779663)
Job Category: Software Engineering: Build Location: Redmond, WA, US Job ID: 779663-70882 Division: Interactive Entertainment Business Are you passionate about the future of entertainment? Would you like to help create the next major innovation in interactive television and entertainment? Are you ready for the challenge of joining the future of entertainment at Microsoft? Microsoft Studios Kids and Lifestyles Entertainment (KALE) organization is at the forefront of developing new interactive entertainment experiences that appeal to all members of the family across all devices, led from the living room, powered by the cloud. To deliver on this vision, we are building a team to create experiences which blur the line between traditional linear video content and interactive Kinect experiences. You will be responsible for the creation of new technology as well as delivering a platform and tool set that can be used to deliver multiple entertainment products from high profile IP partners in a flexible, rapid, and low cost way. You will be on the front lines of emerging technologies and experiences with business critical partners. MS Studios KALE organization is looking for an experienced senior game designer to join our team in a hands-on role, focused on developing flexible and extensible high quality experiences, processes, and tools that innovate and expand the interactive Kinect TV space. This is a hands-on role pioneering and partnering with an advanced technology team to develop technology solutions, tools, and game features experiences. This position is a rare opportunity to develop the core technology used to create a brand new form of interactive entertainment. As a member of Microsoft Studios KALE organization, you will: - Operate as lead designer for the team, driving, aligning, and innovating new interactive TV and transmedia experiences - Collaborate with and inspire designers, artists, and programmers to deliver products, new experiences, tools, and features - Conceptualize, create, maintain, and review detailed game design documentation throughout the project cycle - Balance gameplay to ensure products and features are accessible, intuitive, and receive critical and commercial success - Represent and evangelize product, features, and tools within and outside the organization - Consult on a regular basis with project and senior leadership to align expectations and deliverables - Anticipate threats to quality and innovation, and work effectively with team leadership to mitigate - Have an open-minded approach to design and display the ability to challenge convention - Excel at cross-functional collaboration and leadership - Multitask between projects and teams fluidly Qualifications: - 5+ years of software and game design experience, ideally shipping multiple titles on Xbox 360 - Operated as lead designer on previous projects, including shepherding non-creative staff through the creative process - Demonstrated ability to hold and communicate a strong creative vision while keeping the design vision agile - Experience partnering with technology, art, and media leaders to deliver innovative products and features - Familiarity with game and video middleware and tools - Proven hands-on game design and understanding of design sciences including design deconstruction and prioritization - Passion for console and motion gaming and entertainment - Strong written and verbal communication skills - Self-motivated and drive for excellence - Experience with Xbox LIVE or the game industry is a plus! Bonus Qualifications: - Prior work exploring and innovating new IP, genres, and product experiences - Strong ability to pitch and land new ideas, strategic initiatives, and game concepts to all levels of management leadership - games, experiences, and features - Used game engines such as Unity, Unreal, and Cryengine - Prior professional or hobbyist development experience with Kinect and related technologies - Experience with linear and branched video technologies, tools, and experiences - Knowledge in computer vision science, image analysis, natural and voice user interfaces, and Kinect - Familiar with Xbox 360 TCR's and certification process *To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS J2WERPL1