Software Engineer – Unity
Responsibilities:
- Work towards the development of browser-based, large-scale MMOGs using Unity3D.
- Be an active participant in architecture design, technical planning, implementation of games.
- Implement the latest solutions in graphics, audio, physics, graphical user interface, networking.
- Interface closely with the Unity3D team
Qualifications:
- Skilled in programming with knowledge, creativity, experience needed for this position
- BSCS (or equivalent experience/training)
- Solid teamwork problem solving skills
- A minimum of 2 years of game industry experience with a minimum of 1 year using Unity3D or similar 3D game engines.
- Fluent in C# or C++ with a solid knowledge of 3D mathematics
- Knowledgeable of test-driven development object-oriented programming techniques.
- Source control systems experience (i.e. CBS, SVN, or Perforce)
- Solid verbal written communication skills (Fluent in English)
Bonus qualifications:
- Experience in the development of networked multi-player games and/or MMOGs
- Bash Shell Linux experience . MySQL PHP experience
If interested in this excellent opportunity, please send your resume in a word attachment to: James@ZanderMax.com
REFERRAL BONUS:
Do you know a friend or colleague who might be a great fit for this position? ZanderMax has the best referral bonus in the business! Refer a friend or colleague and when we place your referral at this position or any other, you will be handsomely rewarded with a referral bonus of up to $3,000!
Have a great day and we look forward to hearing from you soon!
December 21, 2010
• Tags: 3D Job in San Francisco 94102, California Us, Software Engineer, Unity • Posted in: General